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FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

Brutally Unfair Tactics Totally OK Now (B.U.T.T.O.N.) Screenshots


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The story behind B.U.T.T.O.N. begins in early 2010, at an impromptu birthday party. The four of us were sitting around drinking, and we got to chatting about the Kokoromi’s GAMMA IV contest. The contest constraint was to design a game played with only one button. Without any prior plan that we were going to brainstorm a game, we stumbled upon an amusing idea: to subvert the contest constraint, one could incentivize players to push each others’ buttons. Both literally and figuratively.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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