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FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Call Connect Screenshots



You'll be faced with a daunting wall of sockets and jacks with colour coded rows that represent region codes.  Flashing white lights indicate incoming calls; touch and drag a red jack to the incoming call socket and the region light will flash, indicating which colour region to connect the black jack to.  Drag the black jack to any free socket in that region to connect the call.  When the call is over, both lights flash; tap both to disconnect.  That’s Call Connect!

Sound simple?  Things get more than a little hectic when you're juggling six or more calls at once!  The faster you complete calls, the higher your Efficiency meter and score multiplier will go.  Leave callers waiting or connect to the wrong socket and watch your Efficiency drop.  When the needle hits the bottom of the meter, it’s game over.

Luckily there's also a match-pair bonus mode you can activate when things get tricky. Keep an eye out for the multi-coloured special calls needed to activate the bonus "Test" mode button; once activated, match coloured sockets to boost score and Efficiency.

Call Connect offers frenetic, high scoring gameplay and will challenge your co-ordination skills as you try to keep your board from overloading.

FEATURES:
- Unique, addictive gameplay
- Graphics hand-crafted by a small order of game developing monks
- Music by Melbourne band Star Express
- Local leaderboards
- Hit the Feedback button and email your hopes, dreams (and opinions) directly to us, the developers. We'll be replying to every email we get and your feedback will influence future updates.  Don’t hold back, we can take it.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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