Platform: PC, Xbox
Release Date: Q4 2004
Call of Cthulhu -- Dark Corners of the Earth is a first-person
horror game that combines intense action and adventure elements. You
will draw upon your skills in exploration, investigation, and combat
while faced with the seemingly impossible task of battling evil incarnate.
Other than fighting, you have the ability to interact freely with
characters and the gaming environment. To increase the sense of immersion,
there is no interface or 'HUD' on screen at any time during normal
gameplay. Instead, more intuitive methods are available for you to
assess your condition, ammunition levels, and other relevant information.
The combat within the game is extremely realistic, with a detailed
damage and healing system that breaks down the healing process into
conditions and treatments - rather than having the typical FPS 'health
packs' lying around everywhere.
The game also allows you to stamp your own style onto the proceedings
via an advanced AI system that can react to your method of play. Cthulhu enemies
can roam freely around the environment - opening doors and tracking
you down single-handedly or in groups. To stay alive you won't just
be able to outshoot them, you'll need to outthink them as well.
You will have to keep your mental health in check as you are exposed
to the increasingly shocking images of the Cthulhu Mythos. You will
need to combat enemies using the environment, powerful and evil artifacts,
Alien technology, or by fighting with weapons that are completely authentic
for the period.
Set during the 1920s, Call of Cthulhu is based on the Cthulhu
Mythos of HP Lovecraft, an American writer of fantasy and horror. Lovecraft's
stories tell of unthinkable evil, psychic possession, and mythical
worlds and his work has profoundly influenced numerous fantasy and
science fiction writers, including Stephen King and Anne Rice.
The technology powering Call of Cthulhu has provided Headfirst
with the means to present an incredibly detailed and accurate depiction
of the sights and sounds of this unique 1920's New England setting.
A diverse range of cutting edge special effects is utilized to ensure
both unprecedented levels of realism and an exact portrayal of your
- Diverse array of levels from quaint towns to alien locations, including
Deep One City
- Dynamic Sanity system resulting in hallucinations, panic attacks,
vertigo, paranoia, and more!
- Incredibly detailed real-time graphics with atmospheric lighting
and dynamic shadows
- Intelligent gameplay involving puzzle solving as well as combat
- 1920s weaponry and vehicles as well as evil artifacts and alien
- Lovecraft's famous monsters and locations