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Castle Crashers Screenshots

San Diego, CA, August 27, 2008- Magic, mayhem, floating face-biting bat buddies, fish-swords...what's not to love?

Castle Crashers, one of the most eagerly anticipated games for Xbox LIVE Arcade, releases today from independent game developer The Behemoth. The studio's award winning second title stays true to the nostalgic 2D side scrolling style with the humor and quality of gameplay we have come to expect from The Behemoth. Featuring all hand-drawn art from talented Dan Paladin, Castle Crashers delivers unique hi-res illustrated visuals like nothing you've seen before.

Castle Crashers (rated T for Teen) features a unique mix of beat-em-up action along with mild RPG elements letting you hack, slash and smash your way to victory. Along the way adorable Animal Orbs can be discovered who will do everything from helping you find buried items to chomping on the enemy's head. For the masochistic, the game also features an "Insane Mode" unlocked after beating the game in regular mode, which is... well… insanely hard! When beating up the bad guys just isn't enough, battle it out in the Arena mode for a free for all, 4-player deathmatch. Add to all this a liberal sprinkling of blood and gore (which, by the way, parents, you can turn off), and you have a game with endless replayability online or on your own.

Priced at 1200 Microsoft points Castle Crashers boasts 20 levels, over 40 weapons, and more than 20 unlockable characters, making this one of the largest games available on Xbox LIVE Arcade. As an added bonus, the game comes with a free dashboard theme and 2 free gamerpics!

About The Behemoth

The Behemoth is an independent console game developer that specializes in making games that are fun to play, beautiful to look at, and collectible. The Behemoth was founded by a small group of hardcore gamers in 2003 with the modest goal of bringing craftsmanship and originality back to the game industry. The Behemoth is headquartered in San Diego, California. For more information, please visit

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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