More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.

Xbox Infinity: Everything (We Think) We Know About Microsoft's Next-Gen Console [Updated... Again]
Microsoft is pulling back the curtain on their next-gen gaming box tomorrow. Here's an updated look at what we're expecting to see.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Catch 22 Screenshots


« PREVIOUS IMAGE NEXT IMAGE »
Viewing image catch-22_012

catch-22_015 catch-22_014 catch-22_013 catch-22_012 catch-22_011
catch-22_010 catch-22_009 catch-22_008 catch-22_007 catch-22_006
catch-22_005 catch-22_004 catch-22_003 catch-22_002 catch-22_001

You control one of two spheres that orbit around a planet, and switch between them during the game. The goal is to pick up the white orbs and to avoid the other you, who is your ghost. If you collect all orbs you will switch to the ghost and control it, and your previous self becomes the ghost. The old you will repeat the actions you did in the previous turn and you will now have to avoid your own jumps and evasions. This process is infinite until you inevitably bump into yourself and reach a high-score.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Catch 22


More On GameRevolution