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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Cel Damage Screenshots


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Publisher: Electronic Arts
Developer: Pseudo Interactive
Ship Date: Fall 2001
Category: Racing Combat

Product Description
Enter a universe where the 'toons rule the road in Cel Damage. This frantic vehicular combat title reaches into the violent and wacky world of cartoon physics to present vehicular combat with a fun new twist.

Players will take command of any of the six main characters, each with their own unique machine of cartoon destruction, and enter battle in over 10 levels based on four different cartoon themes. 36 different weapon power-ups will make sure the action never gets stale, while "guest stars" and their unlockable cars raise the number of playable characters to 10.

The battles take place in a world controlled by 'toons, ranging in style from Fowl Mouth, an old black and white cartoon duck from the '30s, to an anime-style manga girl named Skully and a rude, crude, gross-out 'toon named Sinder. Since the 'toons don't really die, players will be able to score multiple "kills" with power-ups such as the Axe (a giant axe attached to the front of the car) and the Shrink Ray (which drops the target to 25% of its original size). Each theme features multiple gags and triggered traps, such as giant Venus flytraps in the jungle and UFO attacks in space.

Gameplay modes include a classic deathmatch and a capture-the-flags scenario in which the flags themselves actively try to avoid capture. A battle race event is also available. Each themed area will feature a "guest star," whose car becomes playable once the player defeats him. Cel Damage features guest stars ranging from Transylvania's Count Dracula to the Desert's Whack Angus.

Cel Damage sports a frantic, cel-shaded cartoon look, using a state-of-the-art cartoon physics engine to model "realistic" effects and interactive environments. Players will interact with triggered gags, perform stunts, and, of course, pummel their opponents into slag. Car models will distort in real time, reacting to damage by actually altering the mesh of their framework.

Key Features
· Frantic vehicular combat in a cartoon universe
· Over 10 levels of outrageous action set in 4 different themes.
· 3 gameplay modes: Smack Attack, Battle Race and Flag Rally.
· 6 playable characters, with 4 unlockable guest stars - one guest star for each theme.
· 36 wild weapons, including giant axes, portable holes, shrink rays, mallets, machine guns and more. · Stylish and fast cel-shading and cartoon-physics engine gives the look and feel of playing an animated episode.
· Characters' animation styles reflect their backgrounds; a film noir duck from the 30s is in black-and-white, while a perky, mayhem loving "tank girl" is drawn anime-style.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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