Release Date: First half of 2006
The Chronicles of Spellborn is a massively multiplayer online role-playing game set in the Enclave of the Five Sacrifices. This enclave is a collection of rock realms drifting through the DeadSpell Storm.
The DeadSpell Storm allows the world to exist in a mythical state; inhabited shards of rock float through a breathable void that boils with elder power. Nothing but a common history and ancient magic prevents the shards from falling into oblivion.
These levitating rock-realms contain mountains, forests, fields, villages and cities built on the pieces of a broken world. To travel from one realm to the other, you have to fly through a maelstrom of restless magic and brave the many dangers which the ever shifting storms hide.
Players will be able to interact with each other in an original fantasy setting, experienced through a unique graphics style. Players can fight with or against each other, forge alliances and control parts of the world.
The player's strength is not determined by the sword that he or she wields, but by the skill with which it is wielded. This is one of the things that allows players to create varying but recognizable identities for their characters. In addition, players are free to use a wide variety of faces, clothes, armours and symbols to customize their characters in the game.
Players will change the world with their actions, from unlocking entire new parts of the world, to putting a personal lasting mark on a small part of the world.
High adventure is offered even at the lower levels: Hidden doors can be found, conquering houses can be joined; you will make a difference even at lower levels.
The Chronicles of Spellborn is developed using Unreal Engine 2.5 technology.