More Reviews
REVIEWS Etrian Odyssey 2 Untold: The Faf Review
I dunno what a "Fifnir" knight is, but damn is he scary-lookin'. And his game... it's pretty damn good too.

Godzilla (PS4) Review
Godzilla fans enjoyed the recent film, but will they feel the same way about the new video game?
More Previews
PREVIEWS Sid Meier's Civilization: Beyond Preview
Fans were mad about Beyond Earth. Rising Tide should fix that.
Release Dates
NEW RELEASES Goat Simulator
Release date: 08/11/15

Metal Gear Solid V: The Phantom Pain
Release date: 09/01/15

NHL 16
Release date: 09/01/15


LATEST FEATURES BAMF BABES #12: Talia al Ghul [Batman Arkham City]
"Thousands of warriors have fallen in pursuit of the Demon. Would-be successors have proven to be nothing more than children battling the enormity of creation."

Call the Fight: Dying Light Flourishes During Dead Island 2’s Woes
These two games were set up to compete, only for one to suffer an embarrassing defeat.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437 Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that.  It dovetails rather nicely with what I've written and it's much better executed than my piece.  I strongly recommend anyone...

The Chronicles of Spellborn Screenshots



Release Date: First half of 2006

The Chronicles of Spellborn is a massively multiplayer online role-playing game set in the Enclave of the Five Sacrifices. This enclave is a collection of rock realms drifting through the DeadSpell Storm.

The DeadSpell Storm allows the world to exist in a mythical state; inhabited shards of rock float through a breathable void that boils with elder power. Nothing but a common history and ancient magic prevents the shards from falling into oblivion.

These levitating rock-realms contain mountains, forests, fields, villages and cities built on the pieces of a broken world. To travel from one realm to the other, you have to fly through a maelstrom of restless magic and brave the many dangers which the ever shifting storms hide.

Players will be able to interact with each other in an original fantasy setting, experienced through a unique graphics style. Players can fight with or against each other, forge alliances and control parts of the world.

The player's strength is not determined by the sword that he or she wields, but by the skill with which it is wielded. This is one of the things that allows players to create varying but recognizable identities for their characters. In addition, players are free to use a wide variety of faces, clothes, armours and symbols to customize their characters in the game.

Players will change the world with their actions, from unlocking entire new parts of the world, to putting a personal lasting mark on a small part of the world.

High adventure is offered even at the lower levels: Hidden doors can be found, conquering houses can be joined; you will make a difference even at lower levels.

The Chronicles of Spellborn is developed using Unreal Engine 2.5 technology.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about The Chronicles of Spellborn


More On GameRevolution