More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Kirby and the Rainbow Curse Preview
Abandoning paint for clay, Nintendo gets crafty with Kirby once more.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

Hohokum
Release date: 08/12/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Clive Barker's Jericho Screenshots




Major new blast from Clive Barker’s cannon of nightmares to appear as supernatural horror video game

New York (July 19, 2006) – Codemasters, the developer and publisher of critically acclaimed video games, has signed a new supernatural horror concept and story devised by the master mythmaker, novelist and filmmaker Clive Barker.

The deal will see Codemasters work with Barker to realize his concept as an original paranormal/horror gaming experience. The alliance is a further significant move for Codemasters as it expands its portfolio and collaborations with major entertainment owners and creative talent. Titled ‘Clive Barker’s Jericho.’ the game will launch exclusively for next-generation console platforms and PC, late in 2007.

Clive Barker’s Jericho is being designed as an action horror title that will up the stakes in visuals and phantasmagorical special effects. Mingling the darkest elements of Barker’s horror fiction and films with an ambitious, age-spanning story, the title will be aimed at mature gamers, fans of Clive Barker and horror fiction enthusiasts.  

“It’s incredible when a company as admired as Codemasters embraces your vision the way they have embraced Jericho,” said Clive Barker. “This project is very close to my heart and I don’t believe there's ever been anything like it. It promises to be the most spectacular, creative, and unflinching realization of a Clive Barker nightmare that will drag players in kicking and screaming.”

Clive Barker’s Jericho deals with the mysterious reappearance of a lost city in a remote desert. When a form of evil that goes right back to the dawn of days resurfaces from there, a Special Forces squad, trained in both conventional warfare and the arcane arts, is sent in. Their mission: Hunt down and destroy the evil that lurks at the heart of the city before it destroys humanity.  

“Players will constantly be given new challenges, new environments, and yes, new horrors and abominations to face every step of the way,” continues Barker. “However, unlike a conventional game in which the characters are attempting to escape at the end of their ride through Hell, our protagonists have a much more difficult task. The closer they come to the end of their trek into darkness, the nearer they get to the source of that darkness: Evil Incarnate, we'll call it for now…”

“Clive’s astounding skills in creating the darkest of fantastical scenarios that twist our dreams makes him the perfect creator for a rich horror video game,” said Barry Jafrato, Codemasters’ senior VP of brand on signing the deal with Barker. “The visual and audio capabilities of the next-generation gaming formats will enable this project to be realized as an incredible experience with scenarios and cinematographic effects that will both thrill and terrify.”

Clive Barker’s Jericho is now in development for next generation consoles and PC and is schedule to launch late in 2007.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Clive Barker's Jericho


More On GameRevolution