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Publisher: Ubisoft
Developer: Darkworks
Platforms: Xbox, PS2, PC
Release: March 2005

In 2002, the drilling platform Star of Sakhalin was built in the Bering Sea . It only produced oil for a very short time.

Shortly after it ceased production, the CIA noticed suspect activities onboard. The personnel changed, new equipment was installed and new structures built. Special Agent Bennet was particularly interested by a whaler that regularly docked the rig.

When the game begins, the whaler has just been sighted drifting in US waters off Alaska . Tom Hansen from the US Coast Guard has been called with his team by the CIA agent for a control mission.

A storm is waging on the zone, making the boarding hazardous and the exploration of the whaler is even more difficult. The team splits for inspection, and Tom goes solo, assigned to check out the starboard side of the main deck.

For a minute, everything seems normal. But suddenly the screaming starts. Something is taking the rest of the boarding party out. Hansen sees nothing himself, but he can hear everything. He rushes toward the front of the ship, looking to help. But he's the only one left alive.

Tom will have to survive and understand what really happened on the boat. Why is the CIA implicated? What does Bennet knows that he didn't tell to the Coast Guard crew? What are these deadly enemies onboard the whaler? What happened?

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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