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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Cooking Mama World: Babysitting Mama Screenshots




Cooking Mama World: Babysitting Mama is the first videogame to come bundled with a life-sized baby doll peripheral designed exclusively by Cooking Mama Limited. Wii owners will place the Wii RemoteTM into a secure pouch in the doll’s back to bring it to life! Each doll is hand stitched, making no two babies exactly the same.

Playing along with Mama, players will have to follow instructions to carry out all the duties of a diligent baby sitter, including feeding your baby food, playing with toy blocks, changing nappies and helping baby take its first steps. The on-screen baby meter will display baby’s mood and show how well it is being cared for by giggling and smiling all the way down to crying. Over fifty different challenges are available which can also be tackled in multiplayer mode, allowing two babysitters to go head to head to see who has the best handle on caring for little ones under Mama’s watchful eye.

Cooking Mama World: Hobbies & Fun will give DS owners the chance to try their hand a variety of home crafting activities such as pottery, woodwork, jewellery design, origami and many more. Following Mama’s careful instructions, players will be shown how to create a selection of gadgets and trinkets, including a bird box, necklace, kaleidoscope, cushions and patchwork quilts.

“The Cooking Mama games have been an unprecedented success for us as a company and our fans are always keen to see what we have come up with next,” commented Juliette Fielder, Senior Product Manager, 505 Games. “The direction we’ve taken with the series will give gamers a new take on Mama, particularly as Babysitting Mama will provide the world’s first baby peripheral!”
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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