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Cradle of Rome Screenshots

July 8th 2008 – Rising Star Games is pleased to announce the launch of Cradle of Rome on Nintendo DS. One of the most successful casual games on the PC in 2007, the original AWEM-developed title makes its first appearance on Nintendo DS developed by from Berlin. Distinctly marrying the Match-3 puzzle mechanic with an enticing resource management system, Cradle of Rome offers players a satisfyingly addictive gameplay experience. Rising Star Games will be bringing the game to Europe, with the exception of Germany and Benelux, on October 10th 2008.

About the Game:

Welcome to the birth of the Roman Empire where players re-create the legendary city of old using a unique variation of the much-loved Match-3 puzzle mechanic. Players still swap two adjacent squares around to create a row of three or more, but instead of completing the board as quickly as possible, the goal is to gather as many resources as you can before the timer runs out. The more resources you gather, the faster you can build Rome. Start with a lowly saw mill and progress to gain access to historical monuments such as the Arch of Titus, the Temples of Venus and Saturn and eventually the mighty Coliseum.

A vast array of bonus tools adds even more incentive to continue the game for as long as possible. Unlocking these tools not only makes clearing the board easier, but also increases the opportunity to gather more resources, gold and treasure!

“We are absolutely delighted to have signed a deal with Rising Star Games to bring Cradle of Rome to the rest of Europe,” enthused Stefan Juelke, managing director of “The new features added to an already well-loved puzzle mechanic makes this even more fun and addictive to play. Cradle of Rome was a phenomenal success on the PC last year and converting it for Nintendo DS opens up new opportunities for everyone to experience its unique gameplay.”

Key Features:

• 100 fantastic levels
• 20 historical sites from five eras to build
• Combine secret bonus tools to achieve your goals faster
• Simple entry level and various degrees of difficulty
• Highly addictive gameplay
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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