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FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Crash of the Titans Screenshots



Sierra Entertainment, a division of Vivendi Games, today announced the upcoming return of everyone’s favorite iconoclastic videogame hero, Crash Bandicoot, in Crash® of the Titans - the latest installment of the best-selling Crash Bandicoot® videogame franchise. Crash of the Titans is scheduled for release this autumn on the Wii™ Console, Xbox 360™ videogame and entertainment system, PlayStation®2 computer entertainment system, the Nintendo DS™ system, the PSP® (PlayStation®Portable) system, Game Boy® Advance and on mobile phones.

In Crash of the Titans, players will fight a nefarious plot hatched by Crash’s arch nemeses Neo and Nina Cortex to mutate the local creatures into titanic abominations. Using Crash’s legendary mix of outrageous antics and daredevil bravado, players will ‘hijack’ enemies in order to take control of their actions and use their fearsome powers against all manner of enemies.

“Crash Bandicoot – one of the most popular videogame characters of all time – is back and his all-new adventure brings with it more irreverent humor, family-friendly action, a wild cast of characters and amazing new titanic enemies to discover,” said Cindy Cook, chief marketing and strategy officer for Vivendi Games. “Featuring advanced acrobatic combat and incredible co-op multiplayer, Crash of the Titans will be a fun and adventurous title for gamers of all ages.”

Key Features in Crash of the Titans include:
  • ‘Jack to Attack!’ – Control, play and battle as 15 outrageous, original enemies, including titanic creatures such as Scorporilla, Ratcicle, Magamadon and Shellephant. While in control of a monster in ‘jacked’ mode, players can throw toxic stink bombs, call lightning down from the sky, fire laser beams from their eyes or even impale enemies with a massive scorpion tail. It’s up to you to use all of the creatures’ special abilities to defeat Neo and Nina Cortex.
  • Hyper-Dynamic Combat – For the first time ever, Crash now has a powerful acrobatic fighting system that includes punches and flying kicks, multiple attacks and special counter moves. Players can power-up skills to unlock new attacks and blazing combos.
  • Exploration and Adventure – With an amazingly expanded move set, Crash can now interact with his world in totally new ways. Players will be able to wall-run, swing from ropes and flip off springboards – Crash can even toss Aku Aku on the ground to surf, skate, grind and shred.
  • Wacky Co-Op Action – At any point in the game, a second player can join in the fun and play as Carbon-Crash to help unleash total chaos! In a totally innovative twist to co-op action gaming, Crash can even jack Carbon-Crash (or vice versa) for some hysterical Crash ‘jacked’ mayhem.
Crash of the Titans is expected to be available this Autumn at retail stores worldwide on the Wii™, Xbox 360™, PlayStation 2 system, Nintendo DS™, PSP system, and Game Boy® Advance. Vivendi Games Mobile is also making Crash of the Titans available for mobile phones throughout Europe and North America. For more information, please visit www.crashbandicoot.com.

About Sierra Entertainment
Sierra Entertainment (www.sierra.com), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, videogame systems and handheld gaming devices. Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners. Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malmo, Sweden; Radical Entertainment in Vancouver, B.C.; and Swordfish Studios in Birmingham and Manchester, England.
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