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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

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THQ Fact Sheet


Currently in development by Radical Entertainment, Ltd., Dark Summit will allow gamers a completely unique experience, as the only action adventure snowboarding video game with an in depth story line and mission-based objectives. Dark Summit features a plethora of tactical challenges, from Half Pipe Hero to Backcountry Helicopter. More than 45 mountain based challenges await on massively sized runs, as players must earn reputation points on the mysterious Mt. Garrick. However, it's going to take every bit of strategy and skill to defeat the formidable Chief O'Leary and reach the summit.

"Dark Summit is a revolutionary game design in that it's the first snowboarding game to incorporate mission-based objectives and a compelling story line," said Michael Rubinelli, vice president, product development, THQ. "It combines high flying, crazy, big air tricks with tactical challenges and a compelling story line to keep gamers hooked from beginning to end, yet it never loses sight of the tight physics and gorgeous graphics you'd expect from a ground breaking Xbox title."

Dark Summit takes place on Mt. Garrick, a once quiet and peaceful ski resort where snowboarders have never felt welcome. Chief O'Leary, the resident ranger, has always led the charge against boarders and limited their access to certain sections of the mountain. Now he has mysteriously closed the summit to all boarders and is trying desperately to drive them off the mountain altogether. Gamers will shred, jib and stomp their way toward earning reputation points and unlocking restricted areas of the mountain in order to discover the true secret behind Dark Summit.

The game is scheduled to be among the first wave of titles for the Xbox™ video game system from Microsoft in fall 2001.

 

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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