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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Dead Meets Lead Screenshots


dead-meets-lead_005 dead-meets-lead_004 dead-meets-lead_003 dead-meets-lead_002 dead-meets-lead_001

A mystic plague has consumed the inhabitants of this island and you’ll have to liberate their souls by sword, and travel deep into the island to find and stop the dark minds behind the cursed disease. You’ll have to act, think and move fast if you want to survive the horrors of these wicked parts of the world. And do not hope for any rescue or help, it’s all up to you and you alone!
Key features:
- Seven deadly weapons (three melee and four ranged), including weapons such as the Mace, Blaster and Hand-cannon.
- The rage system; the more you kill the more furious the captain gets, and there’s not much that can stop the captain when he gets angry!
- Sixteen challenging maps with terrain ranging from sandy beaches, to swamps and villages, and in-land mountain ranges.
- Easy to learn – hard to master gameplay, there’s always something more to learn in DML. Some of the achievements seem impossible at first, but with the right tactics there’s hardly anything the captain can’t do.
- Eleven different types of enemies (including three bosses); from the common zombie and their infected cattle to the more mystic beings dwelling in the shadows on the island!
- 40+ achievements to complete.
- Custom made in-game soundtrack with enthralling tunes by composer Nikolas Sideris from North by Sound.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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