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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

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In the long-forgotten temple complex, the thrill of the chase awakens the true adventurer in Quatermain, as he and Agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten.

The game uses Unreal Engine 3 to produce one of the most jaw-dropping spectacles this generation has enjoyed, as players battle natural and not-so-natural enemies. Along the way, fiendish puzzles, deadly traps and stunning set pieces will make this one of the greatest adventures ever told – let alone played.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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