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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

DEO Screenshots


deo_005 deo_004 deo_003 deo_002 deo_001

The dark, gloomy art featured in DEO makes players feel as though they are engulfed in the aura of another world. As gamers beat each level they will be rewarded with the ability to build a planet as they progress within the game. As each player’s planet is built and continues to grow, it will begin to produce life.

How are levels conquered? Players must carefully control DEO’s movements as he seeks to carefully navigate rotating chunks of turf. Players must tap on the screen to control how far DEO jumps to the next safe spot before he’s rotated off the land! There’s plenty here to keep players busy as DEO features 2 worlds containing 96 challenging levels.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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