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Doom 3: Resurrection of Evil Screenshots



Santa Monica, CA - August 9, 2005 - 3...2...1...FIGHT! id Software and Activision, Inc. (Nasdaq: ATVI) give multiplayer gaming a shot of adrenaline with the announcement that QUAKE 4 multiplayer will be unveiled at the 10th Annual QuakeCon - the nation's largest and most legendary video game festival and tournament. In addition, QuakeCon 2005 will also play host to the first showing of DOOM 3: Resurrection of Evil for the Xbox video game and entertainment system from Microsoft. QuakeCon 2005 will attract more than 6,000 video game fans from around the world and is being held at the Gaylord Texan Resort and Convention Center in Grapevine, Texas from August 11-14.

QUAKE 4 marks the return of id's trademark deathmatch-style multiplayer formula. Online gameplay action in QUAKE 4 is based on the speed, style and overall multiplayer feel found in the popular QUAKE III Arena, and allows gamers to play in Deathmatch, Team Deathmatch, Arena, CTF and Tournament modes on the Strogg or Marine teams. QUAKE 4 is being developed by Raven Software in cooperation with id Software. For more information on QUAKE 4, please visit the official website at www.QUAKE4GAME.com.

Giving fans a sneak-peek at some of the most anticipated upcoming titles has become a tradition, and this year is no different. For the first time ever, QuakeCon attendees will be able to get their hands on DOOM 3: Resurrection of Evil for Xbox. Co-developed by Nerve Software and id Software, DOOM 3: Resurrection of Evil is a stand-alone extension of the DOOM 3 saga and delivers more terror and fast-paced action in mankind's battle to overcome Hell. The game features a fresh storyline with all-new levels, beasts and powerful weapons, including the gravity-defying "Grabber," the time-manipulating "Artifact," and the return of the double barreled Shotgun.

Both games are rated "M" for Mature by the ESRB.

About QuakeCon: Often described as the "Woodstock of Gaming," QuakeCon was created in August of 1996 by a group of friends on the IRC network's EFnet who had a desire to meet in person. Less than 100 attendees gathered at the Best Western in Garland, Texas that first year to play and talk games and compete in the first QuakeCon tournament. id Software's lead programmer John Carmack and several other id Software team members stopped by to chat with fans about DOOM, QUAKE, and the future of an up-and-coming id Software.

Now in its 10th year, QuakeCon remains true to its original mission as an event created by gamers, for gamers. Sponsored by id Software and other industry-leading software and hardware manufacturers, QuakeCon continues to be run by a dedicated group of 30 year-round volunteers and more than 200 on-site volunteers. Nearly 6,000 people attended QuakeCon in 2004, and the event has expanded to include QUAKE, QUAKE II, QUAKE III Arena, QUAKE III: Team Arena, Return to Castle Wolfenstein and DOOM 3. For more information on QuakeCon visit the Web site at www.quakecon.org.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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