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FEATURED VOXPOP oblivion437 Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that.  It dovetails rather nicely with what I've written and it's much better executed than my piece.  I strongly recommend anyone...

Down to the Woods Screenshots



Unique game play elements include sign posts that use sign language, and butterfly companions which you can use to handle obstacles. The game features randomly generated areas with an array of wildlife hidden in the forest, and original music layered on Australian bird song.

The narrative is portrayed with a story book feel and the demo displays the introduction as single frames. Once complete, Down to the Woods will feature full motion video cut scenes to wrap the story together.

Game play includes maze navigation, “power up” clothing items that are of practical use in the maze, and a side scrolling underground area. Puzzles are treated organically and can be easily solved with hints provided by your companions, and by use of the objective system which may be disabled at any time.
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