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E3, LOS ANGELES - May 17, 2001- Capcom®, a leading publisher of fighting
games, today announced plans to release Heavy Metal: Geomatrix, for
Sega Dreamcast this summer. Heavy Metal: Geomatrix is a 4-player, "death
match-style" fighting game that combines Capcom's legacy of great fighting
games with the sexy characters and over-the-top fantasy worlds made
famous in the Heavy Metal comic books and movies. The characters and
their environments were designed the world renowned artist and one of
the franchises' top designers, Simon Bisley. Heavy Metal: Geomatrix
has not yet been rated by the Entertainment Software Rating Board (ESRB).
In a landmark deal living up to its 'Heavy Metal' image, the game features
an awesome soundtrack featuring bands from "Megadeth" and "Halford."
Partnered with the renowned heavy metal music management firm and record
label, Sanctuary Music PLC, of London, England, they plan to release
the new songs and soundtrack worldwide. "Halford's" band member, Rob
Halford is an ex-member of the massively popular band "Judas Priest."
"Heavy Metal: Geomatrix throws one to four players into the fantastic
worlds of one of the most outrageous fantasy comic ever and is perfect
for a death match-style fighter," said Todd Thorson, director of marketing,
Capcom Entertainment. "Combined with an all-out, head banging soundtrack
the game will send gamers over the edge."
Continuing Capcom's long legacy of memorable and unique character development,
Heavy Metal: Geomatrix features 12 characters designed by Heavy Metal
artist, Simon Bisley. Players choose from four teams, each made up of
three characters. These characters include Hound, leader of the "818
Stompers," Slash, his girlfriend and the brutal and aggressive Zeus.
The "911 Elite Team" is made up of Sarge, Kassey and Stab. The "707
Metal Heads Team" consists of team leader, Duke, Di, and Lance. And
finally, the "323 Agents" are made up of mysterious assassins, Phantom,
Talbot and the vicious Mayfly. Weapons range from swords, firearms,
bazookas, booby traps and other hidden items and have both long-range
and short-range attack functions that make Heavy Metal: Geomatrix a
non-stop action assault.
The Heavy Metal is the oldest illustrated fantasy magazine in U.S.
history, celebrating a 24 year-old history and a yearly circulation
of 2.5 million copies. Kevin Eastman, owner, editor and publisher of
Heavy Metal Magazine, acted as creative consultant on the videogame.
Eastman wrote the story and completed the first level of designs prior
to the works of Simon Bisley. Eastman is known as the co-creator of
"Teenage Mutant Ninja Turtles" franchise and co-creator of the "Teenage
Mutant Ninja Turtles" Nintendo video game that sold more than 18 million
units in the early nineties.
Simon Bisley is the award-winning British artist best known for his
work on "Judge Dredd" and the infamous Batman vs. Judge Dredd comic
books. He also designed many of the main characters for Galaxy Quest
and the upcoming remake of the Time Machine movies. In 1981 the company
released Heavy Metal: The Movie, produced by Ivan Reitman, known for
his work in the movies Animal House and Ghostbusters, which grossed
$25 million. The video released in 1996 and held the number one spot
in sales for five week. That same year it was named by Billboard charts
as the 10th best-selling video, selling more than two million units.
Heavy Metal: Geomatrix is set at the end of the 23rd century where
NeoCyberspace is the final step to a New World order. It swallows people's
desires, and grows each second. The evolution of the "NANOBOT" technology
(microscopic robots that can recreate human cell composition anywhere
online) has now completely merged fantasy and reality into "one world."
What was once the human race, has completely abandoned the real world,
spending all their time addicted to the luxury of the virtual world.
Oblivious, they never saw it coming. With nearly every underground resource
of mother earth stolen, there is nothing left to hold the massive weight
of the ice covered poles in place. One day the glaciers slid and melted
and nearly all the land in the world disappeared. What little "turf"
was left was quickly claimed by the strongest thugs, gangs, warriors,
and governments, but the real war has just begun. As if torn from the
pages of history, the prize was and still is "landmass!" But this time,
the battleground is NeoCyberspace. The only hope that remains for the
survivors is to use their NANOBOTS to recreate their best Nano-Gladiators
and arm them with every Nanotech-weapon imaginable, for the final showdown.
To win, you must fight, to live you must win. For those about to log
in, we salute you!
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