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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

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The Evil Lord Dungeon Master, tired of seeing his Grand Plan for World Domination™ constantly being thwarted by nosy, big-chinned heroes, is scheming to stop them once and for all! With the aid of a considerable loan from the Evil Overlord Foundation™, Dungeon Master has laboriously built a nefarious theme park, tempting adventurers with a chance to explore the most dangerous and exotic places, fight the most powerful monsters and possess the most wondrous magical items. To this most unlikely place, he gave the name… Dungeonland. Playing as The Rogue, The Warrior or The Mage, players will loot, level up, customize their hero and acquire new skills as they work their way through waves of monsters and traps leading all the way through deadly dungeons. From deadly jungles, to lush magical gardens and a dragon's lair, players will adventure through meticulously crafted themed environments all the way up to the tower of Dungeon Master himself".
Features:
- Cooperative/single player hack & slash action.
- Gear – Equip your character with items found in-game or bought with gold.
- Simultaneous local and online multiplayer
- Multiplayer with a twist – Dungeon Master Mode.
- Replayability - Dungeon Master AI randomizes monsters, treasures and dangers each session to create a unique experience; player choice in equipping items creates endless combinations for more variety.
- Colorful game world – three different theme park environments to explore.
- Dozens of enemies, items, abilities and mini-bosses.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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