Developer: KOEI Co. Ltd.
Ship Date: PSP Launch
Category: Tactical Action
ESRB Rating: "RP” (Rating Pending)
Sound Peripherals: MEMORY STICK DUO™
For the first time on any handheld game system, players will experience the thrill of fighting single-handedly against legions of powerful enemy soldiers in historic battles that shaped the Chinese empire. Based on Luo Guanzhong’s historic novel, Romance of the Three Kingdoms, the Dynasty Warriors® series of Tactical Action games takes players back in time when chaos ruled Ancient China. In the game, players are equipped with powerful weapons and their strategic wits. They must fight their way through grand battlefields populated with hordes of enemy warriors With it’s addictive gameplay, the Dynasty Warriors series has generated nearly 7 million units in sales worldwide, since being released for PlayStation game consoles in 1997.
- Battlefield Area System creates new strategic gameplay and allows for shorter periods of play ideal for the mobile environment.
- “Second-in-command” Officer System gives bodyguards special skills that you control.
With hundreds of “Second-in-command” officers to discover, you can collect and select which officers you take into battle.
- Exchange “second-in-command” officers using the Memory Stick Duo®.
- Play as 42 Dynasty Warriors from all Three Kingdoms and Unaligned forces
- Includes Musou mode and Free mode!
- Uncover seven stories from China’s turbulent past!
- Mount stampeding elephants and swift horses then ride into battle!
BATTLEFIELD AREA SYSTEM
With previous console-based Dynasty Warriors games, the player was free to roam about one vast battlefield. Some stages could take more than 30 minutes to complete. This would not be convenient in a mobile gaming environment. So in the PSP version of Dynasty Warriors, each stage is divided into a network of smaller “Battlefield Areas” (BA), with each area holding a different degree of strategic importance. These areas influence each other and change according to the battle situation. If the player wins in one area, the victory may create a positive influence in other areas (i.e. increased morale). Or if an allied army retreats, this may decrease allied morale. As a result, the player must be aware of the status of each BA, decide an appropriate battle policy and lead his army to victory.
SECOND IN COMMAND OFFICERS
In previous Dynasty Warriors games, the purpose of a bodyguard was to provide direct support to the player. Dynasty Warriors for PSP is endowing the bodyguard with new extra abilities. In this new system, playable characters have a fixed leadership “point” level. At the beginning of each battle, leadership points can be used to select up to four “second-in-command” officers. Lower level officers use fewer leadership points, while more capable “second-in-command” officers require more leadership points. This new system will add replay value. Dynasty Warriors for PSP will include rare “second-in-command” officers that can be acquired only by meeting specific conditions. Furthermore, players can exchange collected “second-in-command” officers via MEMORY STICK DUO™.