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Elveon Screenshots



Darmstadt/Bratislava, May 10th 2006. A new day dawns at the E3 in Los Angeles, where 10TACLE STUDIOS Slovakia will be giving visitors not only a first glance at a playable version of their fantasy epos „Elveon" but also the chance to see their newest trailer, loaded with impressive scenes taken direct from the game itself. One of the most impressive elements is the action RPG's incredible combat system, which features a spectacular Elvish fighting style customdeveloped in-house and resourcefull AI opponents. The monumental architecture and the portrayal of the Elvish world „Naon" with its living, organic surroundings create an incredibly exciting atmosphere and playing environment.

The profound saga tells of the rise of the heroic Elvish culture from the perspective of an experienced elite warrior. Following his destiny he attempts to change his people's fate drastically by freeing forgotten city of Nimathar, the portal to the realm of the Gods. A task normally reserved for the Gods themselves!

Today also sees a new chapter of the „Book of the Elves" (the literal meaning of the word „Elveon") open on the official homepage www.elveon.com., where the E3 video showing breathtaking scenes from the game can also be downloaded. Elveon is due to be released for the PC and XBOX360 in summer 2007.

About 10TACLE STUDIOS:

10TACLE STUDIOS AG (www.10tacle.com) is the leading independent development and production company for high-end computer and video games in Europe. Founded in August 2003, the company has pushed to become even more international and presently owns five development studios in Europe and Asia. More than 180 employees work for the company at its headquarters in Darmstadt and at the development sites in Darmstadt, Hanover, London, Charleroi, Bratislava and Singapore. With its product portfolio, 10TACLE STUDIOS AG covers all relevant segments of growth in the games market and produces top-quality products meeting international development standards.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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