Empire Earth 2 Screenshots


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Platform: PC
Genre: Strategy
Publisher: Vivendi
Developer: Mad Dog Software
Release Date: 2005

Prepare to serve up worldwide conquest on an epic scale once again with Empire Earth 2 , the sequel to Gamespy.com's 2001 "PC Game of the Year." Become the greatest conqueror of all time by Prepare to serve up worldwide conquest on an epic scale once again with Empire Earth 2 , the sequel to Gamespy.com's 2001 "PC Game of the Year." Become the greatest conqueror of all time by creating, building and forging the grandest of all empires as you progress through 15 epochs that span more than 10,000 years of history. Introducing new units, powers and leaders through 3 expansive campaigns, Empire Earth 2 will once again set the standard for real-time strategy games with the latest technology and features that expand both the single-player and multiplayer experience .

A Battle for the Ages
Relive more than 10,000 years of history as you lead one of 14 different civilizations spanning 3 distinct campaigns that feature all-new units, powers and leaders under your control.

Advanced Opposition
Challenge an all-new reactive and dynamic artificial intelligence system that will adapt to your every move and test the limits of your strategic warfare knowledge.

Enhanced Environmental Realism
Adapt to ever-changing weather conditions and constantly revolving seasons that will impact your civilization's growth and necessitate new tactical initiatives.

Revolutionary Multiplayer
Engage your opponents over a LAN or the internet within nine types of games featuring improved tournament support, multiplayer co-operative scenarios and all-new features including a new reward system for demonstrating superior military, economic, and empire-expanding strategies and a tactical planning map to coordinate efforts with your team.

Improved Management Systems
Simplify your resource management with an advanced Picture-in-Picture (PIP) system that will allow you to maintain distinct control over various regions of your civilization in real-time. That, along with the all-new citizen manager system and revamped research system, will alleviate the need to micro-manage your civilization during the heat of battle .


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