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FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Evilibrium Screenshots



The storyline is based upon the fight between good and evil, where evil forces have broken loose in Mystland and begun enslaving its inhabitants. As a member of the ancient 'Order of Hunters', the player can free the possessed characters and control them in a fight to restore the balance between good and evil.

The game mechanics are based upon exploration and battles. The player searches for ancient artifacts in dungeons while fighting with hordes of evil beasts. In-game movement processes are adapted for mobile platforms and account for all features of mobile devices. For example, an adventure map is styled as a stained-glass window that consists of several fragments. Tapping these tiles opens up new adventure zones. Each zone may conceal enemy forces or another player's army, chests with artifacts or bonuses — enhancements that can be used only within one adventure.

It takes two parties to initiate a battle, and each of them can count up to 5 characters. While in exploration mode the player may encounter not only NPC forces but also another players' troops. PvP battles influence the player's position in rankings and leagues. Rising from the Bronze League up to the Diamond League, players win their fame in Mystland and soon qualify for exclusive rewards for their positions in the rankings.
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