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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Family Trainer: Extreme Challenge Screenshots


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CERGY-PONTOISE, FRANCE – 30 April 2009 – NAMCO BANDAI Games Europe S.A.S today announced that Family Trainer: Extreme Challenge is coming to Europe exclusively for Wii™ this Autumn. Once again, the motion sensing Wii Remote™ is partnered with an original custom mat controller to provide a total body gaming experience in an extreme sports setting. Now anyone can be an extreme sports star in the comfort of their own home.

Following up on its wildly successful predecessor, Family Trainer: Extreme Challenge lets players engage in more than a dozen extreme activities, from wakeboarding to rock climbing and base jumping, all designed to keep players’ pulses pounding and hearts pumping. Now with even more intense pick-up and play activities, gaming exercise aficionados can enjoy a full-body workout that immerses them in adrenaline-pumping extreme sporting events while avoiding the broken bones.

Family Trainer: Extreme Challenge reintroduces the Family Trainer mat, a durable eight button peripheral that lets players control the on-screen action with their hands and feet when used in conjunction with a Wii Remote. Combining the exclusive mat controller with a Wii Remote not only provides active and fun gameplay but also an experience that burns calories. With competitive and multiplayer challenges for up to two players and the ability to play as your personalized Miis™, Family Trainer: Extreme Challenge will ensure that everyone gets to share in the fun.

For more information on Family Trainer: Extreme Challenge, visit www.namcobandaigames.eu.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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