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FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

FIFA Street 2 Screenshots



CHERTSEY, UK. í¢â‚¬" October 10, 2005 í¢â‚¬" Electronic Arts (NASDAQ: ERTS), the world's leading interactive software company, has announced FIFA Street 2 is in development under the EA SPORTS BIG TM brand and will be in stores next spring.

Prove you have what it takes in four on four gameplay action which captures the passion and flair of real street football in this fresh arcade experience. Humiliate your opponents with the new trick stick beat system, over the top juggling moves and all-new gamebreakers that allow you to win a game like never before. Beat the best in the world by traveling to new International locations ranging from the famous Westway in London to the beautiful beachside of Brazil. Featuring all new authentic tricks, FIFA Street 2 provides new gameplay experiences by making over the top moves and skills even bigger in this fast paced sequel. Take to the streets, unleash your tricks, and humble your rivals with or without the ball.

"FIFA Street is a game franchise with its own unique flair that celebrates footballl culture and styles from around the globe," said executive producer Wil Mozell. "We're very excited to be developing FIFA Street 2, a sequel with more depth, more killer moves from the street, and more than 300 top players and 20 national teams, which is going to deliver a truly immersive street football experience."

FIFA Street 2, developed by EA Canada in Vancouver, B.C., is scheduled to ship on the PlayStation í‚® 2 computer entertainment system, the Xbox í‚® video game system from Microsoft, Nintendo GameCube TM , PSP TM (PlayStation í‚® Portable) system and PC.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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