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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

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The unlimited levels allow you to improve your skill, besides getting points and share the achievements through the network of players Openfeint.

Each level represents an increase of difficulty, obstacles and enemies who threaten at the main character, trying to avoid by all ways that the firefly does not get to the surface. To avoid these, the player will have to take different items which will help him to get away from the depths and liberate the starring firefly.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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