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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

fl0w Screenshots



Publisher:    Sony Computer Entertainment America Inc.
Developer:        thatgamecompany LLC
Platform:         PLAYSTATION®3 (PS3™) computer entertainment system
Genre:            Zen
Rating:        “RP” for Rating Pending

OVERVIEW

Soothing and seductive, flOw draws you into the evolution of a simple aquatic creature journeying through the surreal abyss.  Initially an MFA (Master of Fine Arts) thesis, flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms into the abyss.  The stunning graphics and power of PLAYSTATION®3 (PS3™) computer entertainment system set the stage for a truly unique gameplay experience. With an embedded design of DDA (dynamic difficulty adjustment), players with differing skill levels can intuitively adjust their game experience and enjoy playing at their own pace. Players can customize the appearance of their organisms based on gameplay. In flOw, you are what you eat.

KEY FEATURES

•    Full HD at 1080p – Gamers will lose themselves in the crisp “Deep Blue” while encountering surreal ornate organisms.
•    Dynamically Adjusting Experience – Players with differing skill levels and/or mood can intuitively customize their game experience and enjoy the game at their own pace.
•    SIXAXIS™ Wireless Controller – Gamers can use the analog thumb stick or take advantage of the SIXAXIS wireless controller motion sensors to glide, flit, and flOw through the abyss.
•    Global Online Creature Sharing – Gamers can check on everything from how much they’ve eaten, to how large their creature is, to how they’ve evolved, and much more, then compare it to the rest of the world.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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