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Brash Entertainment announced today the development of Fun Park, a videogame based on the world’s largest regional theme park company, North America’s Six Flags Inc., to bring the thrills and chills of a theme park to family living rooms worldwide. Featuring uniquely themed areas and mini-games based on a visit to a theme park, this new videogame ensures that summer fun continues all year round.

Calling gamers of all ages - Fun Park, welcomes the whole family into a virtual theme park filled with everyone’s favourite games, all re-imagined within a colossal park environment that is sure to keep gamers challenged. Upon entering the game, players are tasked with quests that encourage them to explore the park’s universe. After creating a unique custom character, Fun Park patrons can test their skills, win prizes, and play against friends and family with 40 mini-games.

“Everyone has memories of visiting theme parks with their families, and having a great time with games like the Ring Toss and Bumper Cars,” said Mitch Davis, co-founder, chairman and CEO of Brash Entertainment. “With Fun Park, we are re-imagining these time-honoured tests of luck and skill while taking advantage of today’s most popular gaming systems to create a great family fun experience.”

The creation of Fun Park demonstrates the way that Brash Entertainment continues to redefine licensed games for the gaming and entertainment industry. “Brash has already announced partnerships with leading film companies such as Lionsgate Films, Twentieth Century Fox, Universal Studios, Vanguard Animation, and Warner Bros," explained Davis. "Six Flags is the world's largest regional theme park company; by teaming up with them, we continue to prove our strength in collaborating with the top brands in entertainment and bring the gaming experience to new fans worldwide.”

Fun Park will be available for the Wii™, the Playstation 2™ and Nintendo DS™ videogame systems from Nintendo. This game has not yet been rated and will be available at retailers in Winter 2008.

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About Brash Entertainment
Brash Entertainment is a video game company focused on developing compelling, high-quality games based on theatrical and entertainment properties. By collaborating closely with top creative talent from both Hollywood and the game industry, Brash delivers deeply satisfying games that extend the fictional world into the best possible entertainment experience for gamers. The company has long-term partnerships with leading Hollywood studios including Lions Gate Films, Twentieth Century Fox Licensing and Merchandising, Universal Studios Licensing, Vanguard Animation, and Warner Bros. Interactive Entertainment. Currently, Brash has more than 40 licenses and 12 games in production across all genres including kids, horror, action, and adventure games. Launched with significant investment from a group of investors lead by Abry Partners LLC, Brash is committed to opening creative avenues for filmmakers and game developers, and providing gamers with exciting new ways to engage with the stories, characters, and drama of their favorite movies and entertainment properties. For further information please visit www.brashent.com

About Six Flags, Inc.
Six Flags, Inc. is the world's largest regional theme park company with 21 parks across the United States, Mexico and Canada. Founded in 1961, Six Flags has provided world class entertainment for millions of families with cutting-edge, record-shattering roller coasters and appointment programming with events like the popular Thursday and Sunday Night Concert Series. Now 47 years strong, Six Flags is recognized as the preeminent thrill innovator while reaching to all demographics — families, teens, tweens and thrill seekers alike — with themed attractions based on the Looney Tunes characters, the Justice League of America, skateboarding legend Tony Hawk, The Wiggles and Thomas the Tank Engine. Six Flags, Inc. is a publicly-traded corporation (NYSE:SIX) headquartered in New York City
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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