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A Letter to the Big “N"
By shandog137
Posted on 09/12/14
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Gas Station - Rush Hour Screenshots



all the clients who step in the station must be taken care of quickly. They all drive different vehicles that characterize their behavior. For instance, sedan drivers are more generous, firemen come first, big trucks are huge gas consumers, etc.  Also, service must be efficient: as time goes by, consumers become less and less patient, which has a direct impact on the amount of the tip they will give the players.

Two game modes are available. In the RUSH Mode, the goal is to make maximum money by managing efficiently the gas station (the game is over when three clients have not been served). In the HISTORY Mode, players must carry out twenty-four missions with precise goals. At the beginning, clients only come to get some gas, but once the station gets new equipment , new customers’ expectations appear. Players must be able to meet all clients’ needs as quickly as possible and without blocking the gas station or they might lose their temper.

Before the game starts, players have access to the shop where they can find thirty-two items to unlock throughout the adventure. The items help optimize the management (fill in an empty pump, clean the road so that the cars don’t get dirty, etc.) whereas with the upgrades, equipments and quality of the service can be improved. Buy a snack-bar, add cash registers, pumps, parking places, or get a quicker service: all these will help develop the station to make it as attractive as possible. Also, bonuses help players make more money by responding instantly to the customers’ needs, by filling in their patience gauge, etc. The selected bonus at the beginning of the game can be used as soon as the “combo gauge” is full.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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