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FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Geometry Wars: Galaxies Screenshots



Geometry Wars: Galaxies, the planet's most addictively fast-paced arcade shooter, accelerates to warp speed this fall for Nintendo Wii and DS.

Blast your way through all-new battle grids, develop your new Battle Drone and blast through relentless waves of enemies in first-ever Geometry Wars single-player campaign. Then join a friend for fast-paced multiplayer that's out of this world.

Geometry Wars: Galaxies also includes the full version of Geometry Wars: Retro Evolved, winner of IGN's Best XBLA Title of The Year.

Features:

  • EXTENSIVE SINGLE-PLAYER GAMEPLAY – Expands the Geometry Wars universe with Galaxies: an original, solar systems based, single player campaign with new and dynamic planet battle-grids.
  • ALL NEW MULTIPLAYER MODE – For the first time ever play multiplayer Geometry Wars: Retro Evolved. Play in many ways with or against your friends in the exciting multiplayer Geometry Wars world.
  • NEW BATTLE DRONE – Geometry Wars: Galaxies introduces the all-new Battle Drone and Geom currency. By using Geoms to purchase upgrades, the player will be able to develop the characteristics and personality of the drone, aiding the journey through battle-torn and increasingly aggressive galaxies.
  • NEW ENEMIES AND WEAPONS – Geometry Wars: Galaxies will have even more enemies and weapons to maximize high scores that can be placed on the Nintendo Wii online leader boards.
  • WII AND DS LINKED CONTENT – Unlock new content when you link up your DS and Wii versions together. Combine high scores for Elite leaderboard rankings.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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