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God of War Screenshots


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Publisher: Sony Computer Entertainment America Inc. (SCEA)
Developer: SCEA Santa Monica Studios
Genre: Action-Adventure
Players: Single player
Platform: PlayStation®2 computer entertainment system
Peripherals: DUALSHOCK™2 analog controller, Memory Card (8MB) (for PlayStation 2)
Launch Date: Q1 2005
Target Age: 18+
Rating: "RP" for Rating Pending

"Whom the gods would destroy, they first make mad." - Euripides

In GOD OF WAR™ , the dark brutal world of Greek mythology comes to life before your eyes. As you take the role of a vicious warrior, a story unfolds with various plot twists and multiple endings that take the player through explosive aggressive gameplay fused with traps, stunts and story driven puzzles. Featuring over an hour of in-game cut scenes and a deep combat system built around unique double chain blade weapons, GOD OF WAR will take the player through various environments that will have them fighting fierce enemies, swinging on ropes, scaling mountain cliffs, swimming through rivers and sliding down zip lines resulting in a one-of-a-kind action-packed Greek mythology adventure.

KEY FEATURES

•  God of War introduces a brutal slice of life set in the mythological Greek era. Players can live according to their own nature. Even if it is by brute force.

•  Defining the next evolution in gaming, God of War presents an explosive gameplay mix: raw melee combat fused with traps, stunts and story driven puzzles.

•  Huge collection of moves: players can swing on ropes, scale mountain cliffs, swim through rivers, slide down zip lines.

•  Players can experience a real-time world of interactivity: soldiers battle and die, structures fall to the ground, and the dark, violent world of Greek mythology comes to life in gory detail.

•  Players can unravel a sadistic plot line with over an hour of in-game cut scenes and multiple endings.

•  From the creative director of the Twisted Metal® franchise.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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