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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Godzilla Unleashed Screenshots



LYON FRANCE – 31 January 2007 – Atari today announced the development of Godzilla®: Unleashed, the ultimate giant fighting monsters game. Godzilla: Unleashed will tear its way onto Wii™, Nintendo DS™ and PSP® (PlayStation®Portable) system in autumn 2007.

Godzilla: Unleashed is a fighting game on a giant scale.  The game stars the legendary Godzilla and a slew of the most renowned monsters of all-time.  Gamers are challenged to ultimately save the planet from mayhem and destruction. Set in urban arenas, Godzilla: Unleashed’s interactive 3D cityscapes, big destructible buildings, soaring skyscrapers and towering alien formations provide the backdrop to epic worldwide destruction. 

 “The iconic Japanese giant goes from strength to strength, taking the franchise in new directions not least with the unprecedented dynamic control afforded by the unique Wii controller,” said Cyril Voiron, Marketing Director, Atari Europe.  “With multiple story paths, players can choose exactly how they want to release the beast within and wreak their own brand of spectacular urban devastation.”

Players will claw, kick, stomp, throw and blast their way through the streets of major world cities in order to claim the ultimate, beastly title: King of the Monsters.  In addition to a fully reinvented combat system, Godzilla: Unleashed will feature an innovative non-linear storyline which will allow players to influence how the story unfolds through their choices within battles.

For more information on Atari’s entire product line-up visit www.atari.com.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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