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Their way of life is under threat. They are a peace loving tribe at one with nature who just want to be left alone. Preservationists in a world ravaged by rampant industrialization, they are the Freemen, the second of the four factions from the innovative turn-based strategy game Greed Corp.

Unique among the four factions of Greed Corp in their anti-industrialization and their harmonious relationship with the land, the Freemen have a tribal structure and are led by individual tribe leaders. The constant fighting over natural resources which are worth nothing in terms of quality of life, and yet worth so much to their enemies, has made them targets. Their land is wanted. The harvesters are coming.

Dragged into a war they do not want in order to defend their land and independence, the Freemen must resort to the same methods as their enemies in order to survive.

Introduced in Greed Corp's 24 map Campaign mode, along with the other three feuding factions known as The Empire, The Pirates and The Cartel, the usually tranquil Freemen are being compressed to leave their rich land. The Freemen know that where there are resources, there is trouble.

Again the Freemen are drawn into conflict to protect their land and way of life. Sometimes theretruly can be no peace without war.
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