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After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Habitat Screenshots



The zero-G physics of space also means a new kind of combat: kinetic weaponry. Any junk you find can be used to fight enemies, and stations can be destroyed in seconds triggering massive chain reactions.

Created in Unity by Seattle based game developer 4gency, Habitat is currently in development for PC, Mac, and Linux. A single-player sandbox exploration, construction, and destruction mode is planned, as well as a story-driven campaign set in Earth’s far future.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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