More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead Rising 3 Preview
Nick Ramos has the ability is craft weapons on the fly wherever he wants. Iron Man, eat your heart out.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Xbox 180 And The New Coke
Did Microsoft just pull a 1985 Coca-Cola on the world? Was the "Xbox 180" an eleborate marketing scheme? I examine.

With Xbox One's Oppressive DRM Out Of The Way, Let's Talk Games
Gamers couldn't see Xbox One's awesome exclusive software for the sh** flung in our faces during the console's reveal.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

Happy Hills Screenshots


« PREVIOUS IMAGE NEXT IMAGE »
Viewing image happy-hills_018

happy-hills_039 happy-hills_038 happy-hills_037 happy-hills_036 happy-hills_035
happy-hills_034 happy-hills_033 happy-hills_032 happy-hills_031 happy-hills_030
happy-hills_029 happy-hills_028 happy-hills_027 happy-hills_026 happy-hills_025
happy-hills_024 happy-hills_023 happy-hills_022 happy-hills_021 happy-hills_020
happy-hills_019 happy-hills_018 happy-hills_017 happy-hills_016 happy-hills_015
happy-hills_014 happy-hills_013 happy-hills_012 happy-hills_011 happy-hills_010
happy-hills_009 happy-hills_008 happy-hills_007 happy-hills_006 happy-hills_005
happy-hills_004 happy-hills_003 happy-hills_002 happy-hills_001

The Gloom Blocks in Happy Hills not only come in different shapes and sizes, they are also made from different materials, each with its own physical properties such as wood, stone or iron. Each block type has its own character. During the course of the game, players intuitively learn how the various blocks behave, where their weaknesses lie, and how to use each level's terrain to the best effect.
To get rid of the Gloom Blocks, the player has to shatter, drown, burn, burst or knock them into a nearby abyss with a few well-placed bombs. Moving platforms, chains and other obstacles add extra fun and variety.

An intuitive control scheme, generous tutorials and high-quality level designs make the game easy for beginners yet challenging for experts. In the first levels beginning players learn how to place bombs perfectly with just one finger. Online high scores as well as OpenFeint and Game Center achievements ensure that even seasoned players will strive to win that last remaining star.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Happy Hills


More On GameRevolution