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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Happy Hills Screenshots


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The Gloom Blocks in Happy Hills not only come in different shapes and sizes, they are also made from different materials, each with its own physical properties such as wood, stone or iron. Each block type has its own character. During the course of the game, players intuitively learn how the various blocks behave, where their weaknesses lie, and how to use each level's terrain to the best effect.
To get rid of the Gloom Blocks, the player has to shatter, drown, burn, burst or knock them into a nearby abyss with a few well-placed bombs. Moving platforms, chains and other obstacles add extra fun and variety.

An intuitive control scheme, generous tutorials and high-quality level designs make the game easy for beginners yet challenging for experts. In the first levels beginning players learn how to place bombs perfectly with just one finger. Online high scores as well as OpenFeint and Game Center achievements ensure that even seasoned players will strive to win that last remaining star.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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