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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Haraka Screenshots



Haraka is a fast paced game with a Sci-Fi mood, easy to pick up and with a 90's arcade game feel. The two alien ninjas challenge themselves in a space environment without gravity and they have to hit the ball with a Bo and score points by rebounding it on the opponent’s court. It recalls PONG as basic gameplay scheme but with more features and bonus pods. You can increase your skills by beating more opponents and then increase the game speed to the limit. There are 2 main game modes, Single Player and 2 Players.
Single Mode - The player has to chose the next unlocked level and challenge the next alien ninja, trying to beat him. While playing there are some Bonus Pods that can be unlocked after a match. Each level has 3 main parameters which are: number of rounds points for each round the friction constant for each rebound on the walls
If the player beats the current opponent, he will receive 1 to 3 points showed on the level thumbnail as light bulbs, that will level up the skills of the main character and the next level will be unlocked. The skill points will increase the Speed, Strength and Agility.
2 Players Mode - The same device it’s used to challenge friends as the top part of the device it’s used by the second player.
There are 3 game speed modes:
Slow; Normal; Fast;
The game speed and the players skills will change based on the selected speed mode.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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