More Reviews
REVIEWS Stretchmo Review
Pushmo, Crashmo, Stretchmo... what's next, Twistmo? Vanilla Swirlmo? And why am I already excited for it?

Destiny: House of Wolves Review
The latest Destiny expansion makes some important changes, but are they enough to bring back former players?
More Previews
PREVIEWS Rodea The Sky Soldier Preview
Yuji Naka's independent game for Wii U and 3DS is like a cross between Sonic and Nights Into Dreams, in the best way possible.
Release Dates
NEW RELEASES LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15

RIDE
Release date: 06/23/15


LATEST FEATURES Yakuza 0 Is the Best Yakuza Game Ever (Yakuza Podcast 2 of 2)
If you don't mind some story spoilers, this is a great podcast. I don't just say that because I'm in it. Well I mean, that's a huge part of it, but not all of it.

BAMF BABES #8: Mary Read/James Kidd (Assassin's Creed IV: Black Flag)
"We’re Assassins and we follow a Creed, aye. But it does not command us to act or submit…only to be wise."

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Hard to be a God Screenshots



Hard to Be a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers.

The main hero is a graduate of a medieval secret service highschool. His mission is to scout and report the situation in the Kingdom of Arcanar, an indepented anarchical state. The character is a real professional who took the best course in combat and diplomatic training. He’s strong, sly and intelligent, his mightier than the whole Arcanar, but his world still has some surprises for him.

The highly developed Earth race governs the series of unexpected events in Ancanar and contacts the agent. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almos becomes a God.

How will it end?

Features:

Attractive non-liner storyline with up to 5 endings
Interference of medieval and alternative future epochs in the game universe
Simulation of independent life of Arcanar population
Original character development system
Innovative system of various hero’s legend generation
Interactive gameworld, while a hero develops during the course of game, the game also develops around a character
Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc) provided by some abilities and special weapon types
Varied managing approach to mercenaries and volunteers of the hero’s party
Sci-fi technologies instead of a traditional magic system
Free movement through locations and random encounters using the global map
Different style environments and landscape types of locations affecting the movement speed
Wide dialogue tree
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Hard to be a God


More On GameRevolution