More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead or Alive 5 Ultimate Preview
Everyone's favorite business model comes to the fighting genre.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Software Without GamePad Purpose Drives Nintendo's Disappointing E3
If Nintendo can't develop games made especially for the Wii U GamePad, then no one will be able to.

Xbox One Controller Hands-On
The more time I spend with the Xbox One's controller, the more subtle yet meaningful improvements reveal themselves.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

History Egypt - Engineering an Empire Screenshots


« PREVIOUS IMAGE NEXT IMAGE »
Viewing image history-egypt-engineering-an-empire_010

history-egypt-engineering-an-empire_015 history-egypt-engineering-an-empire_014 history-egypt-engineering-an-empire_013 history-egypt-engineering-an-empire_012 history-egypt-engineering-an-empire_011
history-egypt-engineering-an-empire_010 history-egypt-engineering-an-empire_009 history-egypt-engineering-an-empire_008 history-egypt-engineering-an-empire_007 history-egypt-engineering-an-empire_006
history-egypt-engineering-an-empire_005 history-egypt-engineering-an-empire_004 history-egypt-engineering-an-empire_003 history-egypt-engineering-an-empire_002 history-egypt-engineering-an-empire_001

Empires are controlled from three main views: the Campaign Map shows the entire game world, including mountains, forests, coastlines, oceans, rivers, cites, and armies. The City Map gives players an overview of the structure and role of a city within the empire, and provides a basis for economic decisions. The Battle Map is to be used when diplomacy has run its course or when a city is being attacked, resulting in turn-based combat.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about History Egypt - Engineering an Empire


More On GameRevolution