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FEATURED VOXPOP Master_Craig
Welcome Home - PAX AUS 2014
By Master_Craig
Posted on 11/18/14
Last night I returned home from PAX AUS 2014. Long story short, it wasn't perfect, but it was quite possibly the best weekend I've had this year. It was a lot of fun. If you'd like to continue reading, the long story is just below. Buckle up. This is gonna be...

Hogworld: Gnart's Adventure Screenshots



Part adventure game and part storybook, this application occupies an exciting new hybrid category somewhere in-between; a territory Norwegian game developer SnowCastle calls “Interactive Stories”. This is storytelling the adventure game way. Although the narrative remains linear and chronological, you interact with the story elements in subtle, but effective ways that make you feel in control of it. In  Hogworld: Gnart’s Adventure all interactivity has a purpose and often propels the story onward, but unlike a game, the story takes precedence. No task or challenge must be completed to move the story forward if you do not chose to do so. On the other hand, the rich surroundings are an invitation to explore. You may pause the story to do so, or even better, follow the story to its end and return to find the hidden treasures you missed in your first reading.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Hogworld: Gnart's Adventure