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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

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Run your Impire by defending against heroes invading a personalized demonic compound while also sending underlings to the surface to wreak chaos among those who call the land near your Impire home. Utilizing a vast array of minions, deadly traps, and a growing arsenal of wicked spells, players will guide the demon Báal-Abaddon to his rightful place atop the skulls of his mortal foes… just as soon as they can help him escape the body of a pathetic little imp.

The game includes features like:
- User-designed dungeons filled with different room types and an assortment of deathtraps
- Minions of every shape and size to be leveled up and equipped with upgraded equipment
- A custom deck of magical item cards to be unlocked and built to suit any playing style
- The opportunity to squash pesky heroes beneath one’s hooves, and grind their souls into helpful dungeon-building resources
- A perilous campaign to be played in solo or co-op mode
- Many multi-player modes to confront and crush one’s so-called “friends”
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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