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Re-Masters - Next-Gen Backwards Compatibility?
By shandog137
Posted on 03/30/15
I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

inFamous Screenshots



inFamous

FACT SHEET

Publisher: Sony Computer Entertainment America Inc.
Developer: Sucker Punch Productions
Platform: PLAYSTATION®3 system
Genre: Action-Adventure
Players: Single player
Launch Date: 2009
Rating: “RP” for Rating Pending

OVERVIEW

A massive explosion rips through six square blocks of Empire City, leveling everything and everyone in its path. At the center of the blast crater a lone man has survived the event and has been changed forever. From the creators of the award-winning Sly Cooper series, Sucker Punch brings you inFamous, the first open-world action-adventure title exclusively for the PLAYSTATION®3 system.

Players will experience what happens when a real person suddenly starts developing super powers. Will they exact revenge, protect the innocent or do little of both? These are the situations gamers will face when immersed inside a richly interactive and organic living city. A place where actions create broader reactions in the citizens and landscape around them. inFamous lets players unravel an evolving mystery, experience fame and/or infamy and battle powerful, iconic villains…all the while feeling what it is like to become a modern day superhero.

STORYLINE

Cole, an everyday guy, sets out to deliver a package in the downtown area of Empire City. Present at the scene of a devastating explosion that rocks Empire City, he barely manages to survive the event. As riots erupt in the aftermath, the city collapses into chaos and becomes overrun by powerful criminals. The city is quarantined from the mainland, and television broadcasts link Cole to the scene of the crime. Cole is now a wanted man, but he’s also wielding extraordinary powers as a result of the explosion.

As an evolving mystery unfolds, Cole must learn how to grasp his newfound super powers as he searches for the real culprits behind the blast in an attempt to rescue Empire City from complete anarchy.

KEY FEATURES
• Be a Hero: Take on the role of Cole, an everyday guy and urban explorer, who develops a wide range of electricity-based powers. Learn how to adapt to Cole’s evolving powers in an attempt to save Empire City and its people.
• Super Powers: Feel what it is like to discover, grow and use a wide range of electricity-based super powers (good or bad); and grasp the responsibility that comes from being so powerful.
• Epic Battles: Experience what it is like to be a true hero, taking responsibility for every action, as players battle against powerful iconic villains.
• Open Dynamic World: Coupling rich powers with a reactive environment and population, experience complete freedom to explore a deep, open interactive city. Players will be challenged to decide if they choose to save or destroy Empire City.
• Urban exploration: Scale the cityscape to discover new vantage points and employ a vertical combat system. Utilize Cole’s climbing skills to go where most people can not, opening up a variety of offensive and defensive combat options.
• Organic, City Ecology: Watch the citizens and city react and evolve depending on players’ actions. Events will unfold based on the role players take in them, creating broader reactions in the city’s people and environment.

MARKETING SUPPORT
Sony Computer Entertainment America will support inFamous with a blockbuster multimillion dollar marketing campaign. This will include aggressive national television, print, online and viral advertising campaigns, full promotional support, dedicated point-of-purchase displays and merchandising support, broad-based public relations support, and an immersive and interactive website.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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