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FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Kinect Joy Ride Screenshots



“Kinect Joy Ride” reinvents driving and kart racing by adding massive jumps and full-body stunts to the classic kart racing action. With a host of cool features and game modes you can find your inner Andretti by going solo, pick up a co-pilot, or team up with your friends and family to take on the world.

“Kinect Joy Ride” takes the thrilling driving experience off the track and into your living room as you bend, twist and move your body to hug the curves, jump through obstacles and show off your acrobatic skills — when you get your whole body into it, you are the car!

Details, Details, Details

* No steering wheel or controller required. Feel the wind in your hair, show off your high-flying stunts and tricks, or blast and smash through a destruction arena. Lean to drift, and use your hands to fire rockets. Flip, twist or spin your car in the air with full-body motion and chain tricks together for even better scores.

* Racing action meets friendly competition. When the road gets lonely, “Kinect Joy Ride” is the perfect collaborative experience for friends and family. With racing competition or co-pilot cooperative play in the same living room, or head-to-head competitive play for up to eight players on Xbox LIVE,* getting into the game is now easier than ever.

* Take it to the street and around the world. Stunning landscapes provide the backdrop for unique driving adventures in three far-flung worlds with six hyperactive courses and a multitude of environments that are exciting to everyone from amateurs to the most skilled.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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