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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

LEGO Indiana Jones 2: The Adventure Continues Screenshots


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LONDON, UK – 29th May, 2009 – LucasArts and TT Games today announced that LEGO® Indiana Jones™ 2: The Adventure Continues will whip onto Wii™, Nintendo DS™, PLAYSTATION®3 computer entertainment system, PSP® (PlayStation®Portable) system, Xbox 360®video game and entertainment system from Microsoft and Windows in the Fall of 2009. Developed by the same team at Traveller’s Tales that created the award-winning LEGO® Indiana Jones™: The Original Adventures and the LEGO® Star Wars™ series, LEGO Indiana Jones 2 presents a tongue-in-cheek take on all four cinematic adventures of pop culture’s most iconic archaeologist, including for the first time ever Indiana Jones and the Kingdom of the Crystal Skull and will give players the ability to create levels of their own!

“LucasArts and TT Games continue to set the bar for next-generation family entertainment with the LEGO Indiana Jones franchise,” said Darrell Rodriguez, president of LucasArts. “LEGO Indiana Jones 2 delivers something a little different for everyone. Parents will enjoy the humorous take on the classic moments from their favorite movies, and their kids have an opportunity to experience the most authentic LEGO experience by building their own fun levels brick by brick.”

“It has been a real joy to work with LucasArts on such an iconic character. Indiana Jones embodies the adventurous spirit that perfectly suits the LEGO world,” said Tom Stone, director at TT Games. “Indy also presents us with wonderful and memorable cinematic moments.”

For more information on LEGO Indiana Jones, please visit www.legoindianajonesgame.com.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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