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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

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Cambridge, UK. 20th February 2008. David Braben's Frontier Developments ("Frontier"), one of the games industry's leading independent developers, today announced its first title for WiiWare - LostWinds; a high quality, enchanting adventure bursting with new gameplay ideas that embrace the innovative controller of the Wii .

Built with Frontier's in-house 3D game-engine technology LostWinds puts "the power of the wind in the palm of your hand" as you wield the awesome powers of Enril the wind spirit - from raging tornados to the gentlest breeze – to guide and protect Toku, a young boy who is the only one who can help you release the curse placed upon the world of Mistralis by evil Balasar. Mistralis is a stunningly presented, magical land full of wonder and intrigue that bursts to life with your every action and exploration. The game's novel, playful control mechanism lets you use Enril's elemental powers to help Toku in your quest to overcome Balasar – powering his jumps and glides through Mistralis' different regions, buffeting and smashing enemies, and solving puzzles.

"LostWinds is an innovative game, and an exciting project for many reasons," commented David Braben. "Not least the fact that it's one of the large number of excellent concepts that have arisen through our long running internal forum discussions on game ideas. Frontier is packed full of talented game enthusiasts, and contributing creative ideas and feedback is actively encouraged. WiiWare offers a perfect extra outlet for that creativity, and I hope that LostWinds is the first of many games that will follow this process."

More details on LostWinds can be found at www.frontier.co.uk/games/lostwinds.

LostWinds will be available exclusively via WiiWare.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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