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After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Mission:Impossible The WORLD Screenshots

- players can create their own IMF agent using the Acrobatix character creation and animation technology, resulting in a highly customized and fluidly animated 3D model
- simple click to move gameplay welcomes casual gameplay with bit-sized missions and approchable interface
- powerful social and sharing features are built into the core mechanics to propagate sharing through players' social graph
- personal spaces within the game world for players to customize with functional and decorative items that are unlocked through gameplay
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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