Mortal Kombat vs. DC Universe Screenshots
WORLDS COLLIDE AS MIDWAY UNVEILS
MORTAL KOMBAT® vs. DC UNIVERSE
A Pair of Billion-Dollar Franchises Collide as MK Warriors Battle DC Superheroes for the First Time Ever
CHICAGO – April 21, 2008 – Midway Games Inc. (NYSE: MWY), a leading interactive entertainment software publisher and developer, today announced Mortal Kombat® vs. DC Universe, licensed by Warner Bros. Interactive Entertainment. When a cataclysmic force merges conquerors from two universes, conflict is inevitable. Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe (DCU). How can either side prevail when rage blinds them to the dark threat poised to destroy them all?
For the first time ever Scorpion, Sub Zero and the warriors from Midway’s billion-dollar fighting franchise face off against Batman, Superman and other iconic and powerful DC Super Heroes, featuring signature attacks for both sides and a unique and intertwining storyline, written as a collaboration between the Mortal Kombat creative team and top comic scribes Jimmy Palmiotti (Painkiller Jane, Marvel Nights, Jonah Hex, 21 Down) and Justin Gray (Batman: Legends of the Dark Knight, JLA Classified, Punisher Red X-Mas, The Resistance) MK vs. DCU is slated to ship for the PLAYSTATION®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft in Fall 2008.
“It is a truly unique and extremely exciting effort to be teaming up with Warner Bros. Interactive Entertainment and DC Comics for the first Mortal Kombat game on next generation platforms,” said Ed Boon, co-creator and executive producer for Mortal Kombat at Midway Amusement Games. “The DC Universe characters are some of the most popular and enduring characters in the world. By combining them with the Mortal Kombat mythology, all new gameplay modes and features, plus a completely unique storyline crafted by top comic writers, players will now be able to answer the question: what would happen if Batman fought Sub Zero?”
“Mortal Kombat vs. DC Universe will provide a wide audience of fans and gamers match-ups of their favorite characters in battles like they’ve never experienced before,” said Scott Johnson, Vice President, Business Development for Warner Bros. Interactive Entertainment. “Midway’s new Mortal Kombat gameplay paired with DC Comics’ popular characters will offer players a multitude of combat options and incredible face offs.”
“For the first time, players will be able to go toe to toe with DC and MK characters in both arena and story mode,” said John Nee, Senior Vice President, Business Development for DC Comics. “We’ve worked very closely with Midway to bring an authentic DCU flavor to their Kombat and the result features our characters like they’ve never been seen before.”
About MK vs. DCU
For the first time ever Scorpion, Sub-Zero and the Mortal Kombat warriors battle with Batman, Superman and other popular DC Universe Super Heroes. Choose your side and challenge your opponents with a new fighting system including Freefall Kombat and Klose Kombat along with dynamic multi-tiered environments. Plus, pick your favorite character from MK or DCU and pursue a fighting adventure in the new single player mode with an intertwined storyline and two unique perspectives.
In development at Midway Amusement Games in Chicago, Mortal Kombat vs. DC Universe is not yet rated by PEGI or ESRB.
For the latest game information, trailers and more, please go to www.worldscollide.com
About DC Comics
DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC super heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier publisher, licensor and developer of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming. Leveraging the distribution, marketing and sales infrastructure within Warner Home Video, WBIE is a significant worldwide publisher for both internal and third party game titles.
Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with offices throughout the world, is a leading developer and publisher of interactive entertainment software for major videogame systems and personal computers. More information about Midway and its products can be found at www.midway.com.
# # #
MORTAL KOMBAT® VS. DC UNIVERSE Software © 2008 Midway Amusement Games, LLC. MORTAL KOMBAT, the dragon logo, MIDWAY, and the Midway logos and all character names are trademarks or registered trademarks of Midway Amusement Games, LLC. Used by permission. Distributed under license by Midway Home Entertainment Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their respective owners. All rights reserved.
DC LOGO, DC UNIVERSE and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2008. All Rights
WB SHIELD: TM & © Warner Bros. Entertainment Inc.
This press release contains "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995 concerning future business conditions and the outlook for Midway Games Inc. (the "Company") based on currently available information that involves risks and uncertainties. The Company's actual results could differ materially from those anticipated in the forward-looking statements as a result of these risks and uncertainties, including, without limitation, the financial strength of the interactive entertainment industry, dependence on new product introductions and the ability to maintain the scheduling of such introductions, the current console platform transition and other technological changes, dependence on major platform manufacturers and other risks more fully described under "Item 1. Business - Risk Factors" in the Company's Annual Report on Form 10-K for the year ended December 31, 2007, and in any more recent filings made by the Company with the Securities and Exchange Commission. Each forward-looking statement, including, without limitation, financial guidance, speaks only as of the date on which it is made, and Midway undertakes no obligation to update any forward-looking statement to reflect events or circumstances after the date on which it is made or to reflect the occurrence of anticipated or unanticipated events or circumstances, except as required by law.
For more information contact:
Sr. Media Relations Manager
Midway - Investor Relations
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.