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FEATURED VOXPOP oblivion437 Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that.  It dovetails rather nicely with what I've written and it's much better executed than my piece.  I strongly recommend anyone...

Mortal Kombat: Armageddon Screenshots



Publisher: Midway
Developer: Midway
ESRB: Rating Pending
Ship Date: Fall 2006

Introducing Mortal Kombat®: Armageddon™ – The latest chapter in Midway's award-winning, best-selling video game fighting franchise. With the most complete Mortal Kombat® roster ever, including nearly every character from the Mortal Kombat® universe (past, present and future), a revolutionary Create-A-Fighter mode and Create-A-Fatality mode, plus a brand new Konquest mode, Mortal Kombat®: Armageddon™ promises to be the most complete, intensely lethal, fighting experience ever!

Key Features:

  • Select Any Character From The Entire MK Library (Past, Present & Future): From Liu Kang to Shang Tsung to Shao Kahn, Mortal Kombat: Armageddon will feature more playable fighters than any other Mortal Kombat game to date.
  • All-New Customized Create-A-Fighter Mode: For the fi rst time ever in a Mortal Kombat game, players will be able to use an extremely robust create-afi ghter feature to create and define their fighter's look, abilities and personality.
  • Unique Create-A-Fatality System: Fans now have the ability to create their own custom fatalities by stringing together a series of attacks via a series of button combos; those that prove worthy can take their very own death moves online to showcase to the world.
  • Entirely Revamped & Improved Konquest Mode: What originally served as a basic training mechanism has been upgraded to a full-blown adventure with a deep story and a variety of gameplay.
  • Expanded Online Features: Improved Responsiveness, Deeper Customizing, Expanded Lobby Options and Much More.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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